Wednesday, February 22, 2012

CALL OF DUTY: WORLD AT WAR





Overview

World at War is a game that is made by Matthias Trendl of the Call of Duty series, and features a more mature theme than previous installments. The game is also open-ended, as there are multiple ways to complete objectives. The gameplay of World at War shares several features with previous iterations of the franchise. Players fight alongside AI-controlled teammates. They help during the game's missions by providing cover fire, shooting down enemies, and clearing rooms for entry.
When playing the Wii version of the game, instead of using a normal controller,such as the ones used by the Xbox 360 and the PlayStation 3, an optional gun-like expansion controller known as the Wii Zapper can be used. The Zapper, or Wii Remote and Nunchuk, can be used to aim at targets to fire at them and simulate marksmanship.[14]
The game's return to World War II-era warfare reintroduces weapons and technology that have been seen in other games in the Call of Dutyfranchise, including the Thompson submachine gun, the Mosin-Nagant rifle, and the Panzerschreck anti-tank rocket launcher. The player gains access to these over the course of the game, but may only carry up to two weapons in addition to hand grenades. Weapons from fallen foes can be picked up to replace weapons in a player's arsenal. Players can also find weapons with additional attachments, including guns equipped with rifle grenadestelescopic sights, and bayonets.
A character can be positioned in one of three stances: standing, crouching, or prone; each affecting the character's rate of movement, accuracy, and stealth. Using cover helps the player avoid enemy fire or recover health after taking significant damage, as there are no armor or health powerups. When the character has taken damage, the edges of the screen glow red and the character's heartbeat increases. If the character stays out of fire, the character can recover. When the character is within the blast radius of a live grenade, a marker indicates the direction of the grenade, helping the player in deciding whether to flee or throw it back at the enemy.
The single player campaign includes thirteen hidden "death cards", denoted by playing cards attached to makeshift war graves. There is one in each level (barring those that take place in vehicles); collecting them unlocks cheats for Co-op mode, such as reduced enemy endurance and "paintball mode".

Historical Accuracy

The single player campaign of World at War is far more historically accurate than the multiplayer. World at War is the first World War II Call of Duty game to not separate weapon classes by country, or even by side; all weapons are playable by any nation, including the PPSH 41 by the Japanese, or silenced MP 40s with apature sights and silencers by the US Marines. The campaign generally follows the historical events of World War II with only a few minor exceptions. For example, large numbers of tanks are destroyed in a relatively small battle at Seelow, and large numbers of Focke Wulf 200 Condors are seen over Stalingrad.[18][19] The Eastern Front campaign takes place almost exclusively at the end of the war features an intense focus on Russian revenge against Nazis for the Holocaust and mass murders and rapes against Russians during the war. While there is an intense focus on the executions of Nazi soldiers, there are no civilians in the game and no mention of rapes against Nazi women, except for a few brief implications during the level Their Land, Their Blood  and Ring of Steel when a Russian commissar makes an announcement directed at the Nazi civilians and soldiers in Berlin

Characters

During the single-player campaign of the Microsoft Windows, PlayStation 3, and Xbox 360 versions, the player controls three different characters from a first-person perspective. Only two characters, Private C. Miller and Private Dimitri Petrenko are available on the Wii version. The player first assumes the role of Private C. Miller of the United States Marine Corps1st Division in the Pacific campaign. He is captured by the Japanese, but is rescued by Corporal Roebuck (voiced by Kiefer Sutherland) and his men from the Marine Raiders squad, during theMakin Island raid. Other notable non-playable characters of the Marine Raiders unit include Sergeant Tom Sullivan (voiced by Chris Fries) and Private Polonsky (voiced by Aaron Stanford). Sullivan dies during the campaign and either Roebuck or Polonsky die depending on the player's actions.[24] Private Dimitri Petrenko, the second playable character, fights on the Eastern Front with Sergeant Viktor Reznov (voiced by Gary Oldman). Reznov appeared again in Call of Duty: Black Ops with Dimitri Petrenko, who later dies in a Nova 6 chamber. A war hero of sorts, Petrenko is responsible for the assassination of General Heinrich Amsel (a fictional character, responsible for massacres all over the Soviet Union according to Reznov), as well as eventually putting the Red Army banner over the Reichstag at the Battle of Berlin , despite being shot by a German, who Viktor Reznov brutally slaughters with a machete. Three years later, they are joined by a third character, Private Chernov, Reznov's subordinate, who serves as a voice of reason throughout the campaign and regularly voices shock and disapproval at the brutal slaughter he regularly witnesses. Chernov is severely burned by a German flamethrower in the campaign mission "Heart of The Reich." It is unknown whether or not he survives. They are all soldiers in the 3rd Shock Army under the command of Commissar Markhov.[24] The third playable character in the campaign is Petty Officer Locke, a weapons operator on a PBY Catalina flying boat, who is only playable in the mission "Black Cats" during a solo campaign.[24] This character is not available in the Wii version
Minimum System Requirements
  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3 GHz / AMD 64 3200+
  • Memory: 512 Mb
  • Hard Drive: 8 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 6600 / ATI Radeon X1600
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive
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