Tuesday, March 6, 2012

Download Yugioh! Online Duel Accelerator


Yu-Gi-Oh! Online 3: Duel AcceleratorCards

Players duel using cards, in the same way as in the Yu-Gi-Oh! Trading Card Game. Each player starts with a 40-60 card starter Deck. In this version you cannot obtain cards when dueling.
Cards can also be obtained through trading (only if the player has played 36 or more duels). Cards can also be obtained through beating NPCs at KaibaCorp experimental labs (e.g. beating Yami Yugi 14x will get you a free Swift Gaia The Fierce Knight (Can be normal summoned without a tribute if it is only card in your hand)). You can also buy cards with Boosterpass Points.

Ranking

There are 30 player Levels, Levels 1 through 30. Once a player has played at least 36 duels, he or she can advance beyond Level 1, and must to move from the beginner's lobby to the other lobbies where all players Level 2 and above play.
The player's Level is decided by their score. Each time a player wins a duel, that player's score increases, and whenever a player loses a duel, their score decreases. The amount of points received or deducted depends on the player's level and the opponent's level. For example, a Level 2 player winning from a Level 5 player would gain more points than a Level 6 player winning from a Level 3 player.

Payment

To buy cards, players must spend Boosterpass Points (BP). It costs nothing for a duel; however, the game is limited to free players and DuelPass points are converted into Boosterpass points.. Boosterpass points are obtained by purchasing Boosterpasses. Purchasing a Boosterpass gains the player 30 Boosterpass Points, 1 Theme's Deck and 1 Random Card Bonus in the game.

Boosterpass 150

This is an online purchase that is equivalent to 5 Boosterpasses (150 Boosterpass points). The 5 cards gained from this type of Boosterpass are chosen randomly from a set. At one point, sale of the Duelpass 150 was suspended in the United States due to fraud, but since the release of Duel Evolution, the Duelpass 150 is available in United States and Europe.

USB Duelpass Key

The USB Duelpass Key is equivalent to 3 Duelpasses (90 Duelpass points). It is a USB device that is sold in retail stores in the United States, such as Toys 'R' Us and Target. It works like a standard USB flash drive, except it only contains the information necessary to transfer game credits to your account. A CD-ROM with the full version of the game is included in the packaging for the USB Duelpass Key. The flashdrive itself has only 128K or so of memory, unusable for anything but the duel pass credits. The 3 cards gained from this type of duelpass are chosen randomly from a set. The USB Duelpass Key is sold only in the United States and Mexico. Players in other locations must get duelpasses from one of the other methods or buy them from a third party.


System Requirements

  • OS: Windows 2000/XP/Vista/7.
  • CPU: Pentium III 600 and above
  • RAM: 256 MB or more
  • Hard Drive: 3.0 GB or more free space
  • Video Card: DirectX 9.0c compatible
  • Sound Card: DirectX 9.0c compatible
  • Internet Connection: Broadband
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Point Blank Offline Mode






Point Blank

In the mid-20th century, the new nation of Koroga was a developing country. It grew rapidly and in less than twenty years became one of the most powerful nations in the world. During the rapid growth, the country had to face industrialization, growth in individualism and a dwindling population. When several national policies to increase the population failed, the government turned to immigration for the answer. The nation enjoyed the cheap labour and increases in population; however, there are now increasing conflicts between the natives and the new immigrants. The natives enjoy the prosperity the immigrants bring, but treat them as a servant class with few rights and no legal or political representation. The immigrants have tried to use passive means to express their grievances and gain influence with the more liberal-thinking natives, but government oppression has made it impossible. The heightened tensions have forced the natives to crack down on immigrant unrest and in turn has encouraged the immigrants to support the more radical political groups. The increasing conflict of interest caused to divide people between the native CT-Force (Blue Team) and the immigrant Free Rebels (Red Team).
The CT-Force's mission is to protect the native social order and its privileges. To this end, it has declared an all-out war against the militant Free Rebels. Meanwhile the Free Rebels have been trying to overthrow the establishment. Some wish to force the government to recognise their demands, some want to replace it with a different form of government or a more diverse social order, while others just want to destroy it utterly.

[edit]Project Blackout

The nation of Korogese is crumbling. Although a technologically-advanced industrial world power, its government is weak, ineffective, corrupt, and divided along sectarian lines. Its swelling decaying cities are ruled by powerful criminal gangs. Its corporations have a great deal of influence over its democratically-elected government and the gap between rich and poor is increasing. Prosperity and a recent era of global peace has made its citizens willing to trade their rights for comfort and security.
The corporations have the view that they know what is best. They hope to create a social utopia in which free market forces will control society and the political system will be reduced to figureheads. One part of this goal was to replace The Corps, Korogese's volunteer and conscript defense forces, with a corporate-trained-and-controlled paramilitary mercenary army called Aegis Incorporated. With the support of anti-military and anti-war activist groups financed by the corporations, the government disbanded The Corps and handed over its facilities and equipment to Aegis Inc. This was followed by a series of laws restricting personal freedoms that were supposedly enacted to combat the rising crime rate but were really created to aid in controlling Korogese's citizenry.
A large faction within The Corps went underground and hopes to overthrow the corporate-run oligarchy that runs Korogese and replace it with a true democracy. Through support from civilian anti-corporation groups, funding from wealthy patrons, and black market connections in the criminal underworld The Corps built up an impressive and well-armed underground army. They plan to wear down Aegis with a guerrilla war campaign, strike at the corporate leadership cabal that runs the oligarchy, and eliminate any civilian collaborators and traitors who support them.
The player will have to choose between the sides. Aegis Inc. (the Blue Team) supports law and order, but represents tyranny and oppression.The Corps (the Red Team) supports democracy and freedom, but represents indiscriminate violence and anarchy. The side that survives the conflict will impose their social views on the masses



Gameplay

Point Blank is a fast paced online first-person shooter, which is very similar in terms of gameplay to Counter-Strike. In Point Blank, players join either the Free Rebels or CT-Force team (the Free Rebels is based on the Terrorists from Counter-Strike, while CT-Force is based on the Counter-Terrorists). Each team attempts to complete their mission objective and/or eliminate the opposing team. Each round starts with the two teams spawning simultaneously, usually at opposite ends of the map from each other.
A player can choose to play as one of four different default character models (Acid andSharp Eyes for CT-Force and Aurochs and Tarantula for the Free Rebels). There are four purchasable deluxe character models: Fennec and Pit Viper for CT-Force or Cheshire andShadow for the Free Rebels. Players are generally given a few seconds before the round begins or before the respawning to change the weapons and/or equipment.
Game points are awarded for winning a round, losing a round, killing an enemy, making a headshot, and killing other team's players in a row, etc.


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Friday, March 2, 2012

Counter Strike Condition Zero

CZbox.jpg


Counter-Strike: Condition Zero (CZ or CS:CZ) is a multiplayer video game and the follow-up to Counter-Strike. The game was released in 2004 using the GoldSrc Half-Life engine.CS:CZ features a multiplayer mode, which features updated character models, textures, maps and other graphical tweaks. Unlike other Counter-Strike games, Condition Zero also contains a single-player mission pack with the player playing as counter-terrorist alongside bots. The player unlocks maps and more effective bot teammates as he or she passes certain requirements for each map while playing as a counter terrorist. These requirements include targets such as "kill 3 enemies with a Bullpup" or "win a round in 60 seconds".Counter-Strike bots are a prominent part of Condition Zero gameplay.
As of 2008, the game is one of the ten most played Half-Life modifications in terms of players, according to GameSpy. 50 million copies sold.


Development

Condition Zero started development in 2000 by Rogue Entertainment, initially announced in May 2001 at E3 of that year. Rogue's producer for the game, Jim Molinet, later that year moved to Sony and the development company went defunct, leaving Valve with the development. Later, they gave it to Gearbox Software, the developers of the Half-Lifeexpansion packs, so that Valve could focus on the development rival Team Fortress 2 and its new engine.
Gearbox created an overhaul of Counter-Strike with high quality models and better graphics, similar to Blue Shift compared to Half-Life. They also added alpha blending, allowing for realistic foliage and weather effects. They added a single-player mode to the game, similar to the final game, based on inspiration of Randy Pitchford from console games such as Tony Hawk's Pro Skater and Gran Turismo 3: A-Spec. They also placed explosive weapons such as a Molotov cocktailtear gas bomb, and M72 LAW rocket. They also used the release ofSteam to their advantage to help prevent cheating by ensuring constant code updates.
After a few developmental delays, it missed its late 2002 deadline and was given over toRitual Entertainment, who completely remade the game into a single-player one with 20 unconnected missions. They enhanced the AI of the original Half-Life to create the initial bot AI. It was expected to have a release in early 2003 with a secondary multiplayer mode, and developed alongside the Xbox version of Counter-Strike.
However, after declaring the game gold and handing out review copies of Ritual's work, Valve saw an average review score of around 60%. The companies retracted the gold status and work on Condition Zero was essentially begun again. Ritual's share of development was dropped, and development was given over to the relatively young Turtle Rock Studios, who easily restarted where Gearbox left off. They developed an updated bot AI that was beta tested in Counter-Strike 1.6 before release. The final game contained a version mirroring Gearbox's version, along with 12 missions recovered from Ritual's single-player portion, called Deleted Scenes


System requirements:
  • Operating System: Microsoft Windows XP / Vista / Seven
  • Processor: Pentium III 500 MHz
  • Memory: 128 Mb
  • Video: 16 Mb, compatible
  • Free space on hard disk: 1,49 Gb
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